#ifndef EDITOR_H_INCLUDED
#define EDITOR_H_INCLUDED

#include "common.h"
#include "gameboard.h"
#include "toolbox.h"

class Editor{

    private:
        Toolbox *_t;
        GameBoard *_gb;
        ALLEGRO_BITMAP* _renderImg;
    public:
        Editor();
        ALLEGRO_BITMAP* render();
        void onClick(int, int, int );
        void load_stage(int);

};

#endif // EDITOR_H_INCLUDED
